Version: 2021.2
LanguageEnglish
  • C#

AnimationStreamHandleUtility.WriteInts

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void WriteInts(Animations.AnimationStream stream, NativeArray<PropertyStreamHandle> handles, NativeArray<int> buffer, bool useMask);

Parameters

stream The animation stream.
handles The PropertyStreamHandle array to write to.
buffer The buffer of integer properties.
useMask Set to true to write new values if the matching stream handles have not already been modified.

Description

Write integers from buffer to property stream handles.