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AnimationHumanStream.SetLookAtClampWeight

Declaration

public void SetLookAtClampWeight(float weight);

Parameters

weight The LookAt clamp weight.

Description

Sets the LookAt clamp weight.

0.0 means the character is completely unrestrained in motion, 1.0 means he's completely clamped (look at becomes impossible), and 0.5 means he'll be able to move on half of the possible range (180 degrees).

See Also: SolveIK, SetLookAtPosition.