This version of Unity is unsupported.

Eyes.TryGetRightEyeRotation

Declaration

public bool TryGetRightEyeRotation(out Quaternion rotation);

Parameters

rotationOut A Quaternion struct to receive the right eye rotation.

Returns

bool true if eyes can be queried for the right eye rotation; otherwise false.

Description

Gets the Quaternion that describes the rotation of the right eye.