This version of Unity is unsupported.

Vector4.LerpUnclamped

Declaration

public static Vector4 LerpUnclamped(Vector4 a, Vector4 b, float t);

Description

Linearly interpolates between two vectors.

Interpolates between a and b by amount t.

When t = 0 returns a.
When t = 1 returns b.
When t = 0.5 returns the midpoint of a and b.

See Also: Lerp.