Version: 2021.1
LanguageEnglish
  • C#

Vector2.Vector3

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Converts a Vector2 to a Vector3.

A Vector2 can be implicitly converted into a Vector3. (The z is set to zero in the result).

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Vector2 v2 = new Vector2(1, 2); Debug.Log("Vector2 is: " + v2);

// convert v2 to v3 Vector3 v3 = v2; Debug.Log("Vector3 is: " + v3);

// convert v3 to new Vector3 Debug.Log("Set v3 to (3, 4, 5)"); v3 = new Vector3(3, 4, 5);

// convert v3 to v2 v2 = v3; Debug.Log("Vector2 is: " + v2); } }