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AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite

Declaration

public static void SetBumpSecondaryVersionOnScheduleWrite(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, bool value);

Parameters

handle Safety handle.
value Use true to bump secondary version on schedule.

Description

Lets you bump the secondary version when scheduling a job that has write access to the atomic safety handle.

For example NativeList bumps the aliased NativeArray secondary version at schedule time of a writable NativeList.