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PointerEventBase<T0>.GetPooled

Declaration

public static T GetPooled(Event systemEvent);

Declaration

public static T GetPooled(Touch touch, EventModifiers modifiers);

Declaration

public static T GetPooled(UIElements.IPointerEvent triggerEvent);

Parameters

systemEvent An IMGUI mouse event.
touch A Touch structure from the InputManager.
modifiers The modifier keys held down during the event.
triggerEvent The event that sent this event.

Returns

T An initialized event.

Description

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use `Dispose()` to release them.