Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
ClosesourceRect | The part of the active Render Texture to copy. |
dest | The X and Y coordinates of the heightmap texture to copy into. |
syncControl | Controls how CPU synchronization is performed. |
Copies the specified part of the active RenderTexture to the Terrain heightmap texture.
This functions calls DirtyHeightmapRegion internally and sends out the OnTerrainChanged message accordingly.
See Also: TerrainHeightmapSyncControl, DirtyHeightmapRegion, SyncHeightmap.