Version: 2021.1
LanguageEnglish
  • C#

TerrainData.treePrototypes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public TreePrototype[] treePrototypes;

Description

The list of tree prototypes this are the ones available in the inspector.

If you change any value here, you should call TerrainData.RefreshPrototypes so the changes take effect.