Version: 2021.1
  • C#


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public static string deviceName;


The user defined name of the device (Read Only).

This is typically the "name" of the device as it appears on the networks.

Android: There's no API for returning device name, thus Unity will try to read "device_name" and "bluetooth_name" from secure system settings, if no value will be found, "<unknown>" string will be returned.

Will return SystemInfo.unsupportedIdentifier on platforms which don't support this property.

See Also: deviceModel.