Version: 2021.1
LanguageEnglish
  • C#

ShaderGUI.OnClosed

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void OnClosed(Material material);

Description

This method is called when the ShaderGUI is being closed.

A common reason for this is when a new shader is assigned to a material. The callback is called immediately before the new shader is assigned.