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CloseThe number of loaded Scenes.
Returns the current number of loaded Scenes in the Editor.
using UnityEditor; using UnityEditor.SceneManagement;
public class Example { // adds a custom menu item which displays the number of open Scenes in a Dialogue Box [MenuItem("SceneExample/Number Of Scenes")] public static void NumberOfScenes() { EditorUtility.DisplayDialog("Number of loaded Scenes:", EditorSceneManager.loadedSceneCount.ToString(), "Ok"); } }