This version of Unity is unsupported.

CommandBuffer.ClearRenderTarget

Declaration

public void ClearRenderTarget(bool clearDepth, bool clearColor, Color backgroundColor, float depth);

Declaration

public void ClearRenderTarget(Rendering.RTClearFlags clearFlags, Color backgroundColor, float depth, uint stencil);

Parameters

clearDepth Whether to clear both the depth buffer and the stencil buffer.
clearColor Should clear color buffer?
clearFlags Which render targets to clear, defined using a bitwise OR combination of RTClearFlags values.
backgroundColor Color to clear with.
depth Depth to clear with (default is 1.0).
stencil Stencil to clear with (default is 0).

Description

Adds a "clear render target" command.