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ReflectionProbe.center

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public Vector3 center;

Description

The center of the box area in which reflections will be applied to the objects. Measured in the probes's local space.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { ReflectionProbe probe = GetComponent<ReflectionProbe>(); // Reset the center to the transform's position probe.center = Vector3.zero; } }