Version: 2021.1
LanguageEnglish
  • C#

FrameDataView.MarkerInfo.category

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public ushort category;

Description

Marker category.

Use to get the marker category.

using System;
using System.Collections.Generic;
using UnityEditor.Profiling;
using Unity.Profiling.LowLevel;
using Unity.Profiling.LowLevel.Unsafe;

public class Example { public static void GetAllRenderMarkers(FrameDataView frameData, List<int> renderMarkerIds) { renderMarkerIds.Clear(); var markers = new List<FrameDataView.MarkerInfo>(); frameData.GetMarkers(markers); foreach (var marker in markers) { if (marker.category == ProfilerUnsafeUtility.CategoryRender) renderMarkerIds.Add(marker.id); } } }