This version of Unity is unsupported.
Method group is Obsolete

NetworkMatch.baseUri

Obsolete The matchmaker and relay feature will be removed in the future, minimal support will continue until this can be safely done. public Uri baseUri;

Description

The base URI of the MatchMaker that this NetworkMatch will communicate with.

The default address for the MatchMaker is mm.unet.unity3d.com Using this address will connect a client to the nearest datacenter geographically. However, because data centers are siloed from each other you will only see matches occuring inside your current data center. If a player of your game is traveling to another part of the world, for instance, they may interact with a different set of players that are in that data center. You can override this behavior by specifying a particular data center. Keep in mind generally as distance grows so does latency, which is why we run data centers spread out over the world.

To connect to a specific data center use one of the following addresses:

United States: us1-mm.unet.unity3d.com Europe: eu1-mm.unet.unity3d.com Singapore: ap1-mm.unet.unity3d.com.