Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
ClosecontentLength | The value of the received Content-Length header. |
Callback, invoked with a Content-Length
header is received.
This callback is invoked on the main thread.
Note: This callback is only called if a Content-Length
header is received. If the remote server does not transmit a Content-Length
header, but does include body data, then it is possible for ReceiveData to be invoked without receiving a call to this method.
Note: This callback may be invoked more than once. An example scenario would be a case where a redirect is encountered, followed by a standard response. If both the redirect and standard response include Content-Length
headers, this method will be invoked twice.