This version of Unity is unsupported.

MaterialPropertyBlock.HasInt

Declaration

public bool HasInt(string name);

Declaration

public bool HasInt(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

bool Returns true if MaterialPropertyBlock has this property.

Description

This method is deprecated. Use HasFloat or HasInteger instead.