This version of Unity is unsupported.

MaterialPropertyBlock.GetColor

Declaration

public Color GetColor(string name);

Declaration

public Color GetColor(int nameID);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Get a color from the property block.

Returns (0, 0, 0, 0) if not found. If the value is previously set using SetColor, the returned value is converted from the currently active color space back to the sRGB color space.

See Also: GetVector, SetVector, SetColor.