This version of Unity is unsupported.

Handles.DrawSolidDisc

Declaration

public static void DrawSolidDisc(Vector3 center, Vector3 normal, float radius);

Parameters

center The center of the dics.
normal The normal of the disc.
radius The radius of the dics

Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles.

Description

Draw a solid flat disc in 3D space.


Solid Disc in the Scene View.