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ClosecellPosition | Interpolated cell position to convert. |
Vector3 Local position of the cell position.
Converts an interpolated cell position in floats to local position space.
Returns the local position in floats.
// Snap the GameObject to parent GridLayout center of cell using UnityEngine;
public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3Int cellPosition = gridLayout.LocalToCell(transform.localPosition); transform.localPosition = gridLayout.CellToLocalInterpolated(cellPosition + new Vector3(.5f, .5f, .5f)); } }