Version: 2021.1
  • C#


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public float cursorFlashSpeed;


The speed of text field cursor flashes.

This is how many flashes / second. If you set it to 0, flashing will be disabled. If you set it to -1, the flashing speed will match the system default of the end user.

using UnityEngine;

public class Example : MonoBehaviour { string str = "This is a string with \n two lines of text";

void OnGUI() { = 3; str = GUILayout.TextArea(str); } }