Version: 2021.1
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

ScriptableBakedReflectionSystem.Tick

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Parameters

sceneStateHash Current Scene state hash.
handle A handle to receive notifications about the status of the stages of the baking process.

Description

This method is called during the Editor update until the ScriptableBakedReflectionSystem indicates that the baking is complete, with handle.SetIsDone(true). (See IScriptableBakedReflectionSystemStageNotifier.SetIsDone).

This implementation does nothing.

Override this method in your own implementation to prepare and issue baking jobs if required in your ScriptableBakedReflectionSystem. See IScriptableBakedReflectionSystem.