Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseTrue if the object is valid.
The object becomes invalid when its owner (see AudioSampleProvider.owner releases it. However, the provider cannot be destroyed while a call is ongoing so there will be no race condition during destruction.
A VideoPlayer releases all its providers when playback is stopped.