Version: 2021.1
LanguageEnglish
  • C#

EditorGUILayout.Vector3IntField

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Vector3Int Vector3IntField(string label, Vector3Int value, params GUILayoutOption[] options);

Declaration

public static Vector3Int Vector3IntField(GUIContent label, Vector3Int value, params GUILayoutOption[] options);

Parameters

label Label to display above the field.
value The value to edit.
options An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Returns

Vector3Int The value entered by the user.

Description

Make an X, Y & Z integer field for entering a Vector3Int.