Version: 2021.1
LanguageEnglish
  • C#

CustomRenderTexture Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public CustomRenderTexture(int width, int height, RenderTextureFormat format, RenderTextureReadWrite readWrite);

Declaration

public CustomRenderTexture(int width, int height, RenderTextureFormat format);

Declaration

public CustomRenderTexture(int width, int height);

Description

Create a new Custom Render Texture.