Version: 2020.3
LanguageEnglish
  • C#

WheelCollider.center

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Vector3 center;

Description

The center of the wheel, measured in the object's local space.

The center of the wheel describes the coordinate that the wheel would achieve if the car was suspended in mid-air. This is equivalent to the coordinate of the wheel center when the spring is at maximum elongation.