Version: 2020.3
LanguageEnglish
  • C#

Vector3.magnitude

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public float magnitude;

Description

Returns the length of this vector (Read Only).

The length of the vector is square root of (x*x+y*y+z*z).

If you only need to compare magnitudes of some vectors, you can compare squared magnitudes of them using sqrMagnitude (computing squared magnitudes is faster).

See Also: sqrMagnitude.