This version of Unity is unsupported.

VisualEffect.SetMatrix4x4

Declaration

public void SetMatrix4x4(int nameID, Matrix4x4 v);

Declaration

public void SetMatrix4x4(string name, Matrix4x4 v);

Parameters

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
v The new Matrix4x4 value.

Description

The new Matrix4x4 value.

Automatically changes overridden state for this property to true.