Version: 2020.3
LanguageEnglish
  • C#

HybridV2ShaderReflection.GetDOTSReflectionVersionNumber

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static uint GetDOTSReflectionVersionNumber();

Returns

uint DOTS reflection data version number.

Description

Returns a monotonically increasing DOTS reflection data version number, which is incremented whenever a shader is loaded that contains DOTS instancing properties.

This is an experimental API for use by the Hybrid Renderer package. It is not intended for any other purpose.