Version: 2020.3
LanguageEnglish
  • C#

EditorSceneManager.MarkSceneDirty

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool MarkSceneDirty(SceneManagement.Scene scene);

Parameters

scene The Scene to be marked as modified.

Returns

bool Whether the Scene was successfully marked as dirty.

Description

Mark the specified Scene as modified.

This function marks the specified Scene in the Editor as modified (having unsaved changes).