Version: 2020.3
LanguageEnglish
  • C#

EmissionModule

struct in UnityEngine

/

Implemented in:UnityEngine.ParticleSystemModule

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Description

Script interface for the EmissionModule of a Particle System.

Properties

burstCountThe current number of bursts.
enabledSpecifies whether the EmissionModule is enabled or disabled.
rateOverDistanceThe rate at which the emitter spawns new particles over distance.
rateOverDistanceMultiplierChange the rate over distance multiplier.
rateOverTimeThe rate at which the emitter spawns new particles over time.
rateOverTimeMultiplierChange the rate over time multiplier.

Public Methods

GetBurstGets a single burst from the array of bursts.
GetBurstsGets the burst array.
SetBurstSets a single burst in the array of bursts.
SetBurstsSets the burst array.