Version: 2020.3
LanguageEnglish
  • C#

ParticleSystem.trigger

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Script interface for the TriggerModule of a Particle System.

This module is useful for killing particles when they touch a set of collision shapes, or for calling a script command to let you apply custom particle behaviors when the trigger is activated.

The example code for MonoBehaviour.OnParticleTrigger shows how the callback type action works.

Particle System modules do not need to be reassigned back to the system; they are interfaces and not independent objects.