Version: 2020.3
LanguageEnglish
  • C#

ModelImporter.normalCalculationMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public ModelImporterNormalCalculationMode normalCalculationMode;

Description

Normal generation options for ModelImporter.

Normals can be calculated by Unity using several methods. They can be either unweighted or weighted by area, angle or both.

This setting is only used when normalImportMode is set to Calculate.

See Also: ModelImporterNormals.