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Closemesh | The input mesh. |
meshes | The input meshes. |
MeshDataArray Returns a read-only snapshot of Mesh data. See MeshDataArray and MeshData.
Gets a snapshot of Mesh data for read-only access in the Unity Editor.
This method retrieves the same data as Mesh.AcquireReadOnlyMeshData.
Mesh.AcquireReadOnlyMeshData only retrieves data from meshes where Mesh.isReadable is true
. In the Editor, all meshes are readable, even when Mesh.isReadable is set to false
. This Editor-only method skips the isReadable
check, and retrieves data whether Mesh.isReadable is true
or false
.
See Also: Mesh.AcquireReadOnlyMeshData, MeshDataArray, MeshData