Version: 2020.3
LanguageEnglish
  • C#

Handles.DrawSolidDisc

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void DrawSolidDisc(Vector3 center, Vector3 normal, float radius);

Parameters

center The center of the disc.
normal The normal of the disc.
radius The radius of the disc.

Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles.

Description

Draw a solid flat disc in 3D space.


Solid Disc in the Scene View.