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ContentBuildInterface.GetGlobalUsageFromActiveScene

Declaration

public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromActiveScene(BuildTarget target);

Parameters

target The specific platform target to get lighting and fog settings.

Returns

BuildUsageTagGlobal The used lighting and fog settings for the active scene.

Description

Returns the global usage information that is used by the active scenes lighting and render settings.

Internal use only. See note on ContentBuildInterface.