Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseDescribes a ModifierBox source for use with NavMeshBuildSource.
This shape changes the area type of the walkable surface inside the box, instead of making it an obstruction. Note, that the modification is done in voxel representation of the Scene, which means that the outline of the box is not followed precisely.
See Also: Areas and Costs.