Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Height of the texture in pixels. (Read Only)
This value is the height of the texture at the highest resolution that PlayerSettings.mipStripping allows.
In the Unity Editor, this returns the height of the texture at full resolution.
At run time, if PlayerSettings.mipStripping is disabled, this returns the height of the texture at full resolution. If PlayerSettings.mipStripping is enabled, this returns the height of the texture at the highest resolution that has not been stripped.
See Also: QualitySettings.masterTextureLimit, PlayerSettings.mipStripping.