Version: 2020.2
LanguageEnglish
  • C#

TerrainChangedFlags.Holes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Indicates a change to the Terrain holes data.

This flag is set when there are changes to the Terrain holes data, for example, after calls to TerrainData.SetHoles. Note that calls to TerrainData.SetHolesDelayLOD don't set this flag, even though those calls update the Terrain holes data. See DelayedHolesUpdate.