Version: 2020.2
LanguageEnglish
  • C#

SystemInfo.supportsMultisampleAutoResolve

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool supportsMultisampleAutoResolve;

Description

Returns true if multisampled textures are resolved automatically

Some platforms support multisampling without using an intermediate multisampled texture that needs to be explicitly resolved. Such platforms automatically resolve the multisampling which provides a performance gain by saving bandwidth. See Also: CommandBuffer.Blit.