Version: 2020.2
LanguageEnglish
  • C#
Removed

ShaderIncludePathAttribute

class in UnityEditor

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Obsolete

Description

This attribute is no longer supported.

Shader libraries in arbitrary locations are no longer supported. Your shader files must be located under the Assets folder or in a package. To include shader headers from packages, use the following syntax in the shader code:
#include "Packages/<package name>/<path to your header file>"