This version of Unity is unsupported.

Procedural.TextureStackRequestHandle<T0>.CompleteRequest

public void CompleteRequest(Rendering.VirtualTexturing.Procedural.RequestStatus status);

Parameters

status Completion status for the request.

Description

Complete the request with a given status.

This call will schedule the completion of the current request with the given status. For the batch completion of a number of requests, see CompleteRequests.