Version: 2020.2
LanguageEnglish
  • C#

Procedural.TextureStackBase<T0>.PopRequests

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public int PopRequests(NativeSlice<TextureStackRequestHandle<T>> requestHandles);

Parameters

requestHandles The slice into which the resulting requests will be written.

Returns

int The number of valid requests written in requestHandles.

Description

Get the active requests for this stack that were not previously popped from the internal request queue.

This list contains those generation requests that are queued up for this stack and were not yet fetched by the user using an earlier call to PopRequests.