Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closeattribute | The VertexAttribute. |
format | Format of the vertex attribute. Default is VertexAttributeFormat.Float32. |
dimension | Dimensionality of the vertex attribute (1 to 4). Default is 3. |
stream | Vertex buffer stream that the attribute should be placed in. Default is 0. |
Create a VertexAttributeDescriptor structure.
See Also: Mesh.SetVertexBufferParams, Mesh.GetVertexAttributes.