This version of Unity is unsupported.

ShaderPropertyFlags.Normal

Description

Signifies that values of this property contain Normal (normalized vector) data.

When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture is not a Normal Map Texture, the default Material Inspector displays a warning and suggests that you fix it.

This flags corresponds to the "[Normal]" attribute.