Defines a series of commands and settings that describes how Unity renders a frame.
| disposed | Returns true when the RenderPipeline is invalid or destroyed. | 
| ProcessRenderRequests | Executes RenderRequests submitted using Camera.SubmitRenderRequests. | 
| Render | Entry point method that defines custom rendering for this RenderPipeline. | 
| BeginCameraRendering | Calls the RenderPipelineManager.beginCameraRendering delegate. | 
| BeginFrameRendering | Calls the RenderPipelineManager.beginFrameRendering delegate. | 
| EndCameraRendering | Calls the RenderPipelineManager.endCameraRendering delegate. | 
| EndFrameRendering | Calls the RenderPipelineManager.endFrameRendering delegate. |