This version of Unity is unsupported.

RenderTargetSetup Constructor

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth);
public RenderTargetSetup(RenderBuffer color, RenderBuffer depth, int mipLevel);
public RenderTargetSetup(RenderBuffer color, RenderBuffer depth, int mipLevel, CubemapFace face);
public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth);
public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth, int mipLevel);
public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth, int mip, CubemapFace face);

Parameters

color Color Buffer(s) to set.
depth Depth Buffer to set.
mipLevel Mip Level to render to.
face Cubemap face to render to.

Description

Constructs RenderTargetSetup.