Version: 2020.2
LanguageEnglish
  • C#

ParticleSystem.Particle.totalVelocity

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Vector3 totalVelocity;

Description

The total velocity of the particle.

This is calculated as the sum of ParticleSystem.Particle.velocity and ParticleSystem.Particle.animatedVelocity. Some particle features use the physics-based velocity, and other features use the animated velocity. Use this property to obtain the total combined velocity of the particle.