Version: 2020.2
LanguageEnglish
  • C#

MaterialEditor.RenderQueueField

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void RenderQueueField();
public void RenderQueueField(Rect r);

Description

Display UI for editing material's render queue setting.

The Render Queue UI allows you to set Material.renderQueue to one of the common values (e.g. Geometry or Transparent), as well as allowing you to specify a custom render queue value.

See Also: Material.renderQueue, Shader.renderQueue, RenderQueue enum.